'Viderunt omnes'

Technical Notes

John Gormley

The Interface of Exercise 1.

The exercise shows a section of the facsimile, instructions, a list of neumes, a Give up button and a feedback box for additional instructions and feedback.

From this opening screen, there are three possible outcomes, the student:

1) selects the correct answer

2) selects the wrong answer

3) gives up

If the student selects the wrong answer, the neume list disappears and a message is displayed in its place. In addition, a Try again button appears below the existing Give up button. The neume that the student selected is displayed in the feedback box to cover the possibility that the student may have forgotten which neume was selected.

At this stage, there are two possible ways of moving forward. The student can give up or he/she may try again. If the student clicks Try again then the screen is returned to a similar state to that above. The only exceptions are that the feedback box will say 'Try again' and the neume which the student had selected last time is removed from the neume list to narrow the choice.


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